
The apparent recycling of the plotline isn't the only thing you'll recognise in this game. A lot of the puzzles will feel familiar too but Riddle Transfer 2 is fun, challenging and a great way to round off the series. The production value of each subsequent 'Riddle' game improves phenomenally but this episode still retains some of the charm of the original's animation - very fitting considering the return to our starting location. This was by no means the best 'Riddle' game but it was never intended to be. After spending so long with Phred, Zack and Smiley this instalment was about tying up loose ends and finishing the narrative, something which it does wonderfully. The cut scene and end credits will make you genuinely sad you won't be spending any more time with this quartet. Jonochrome - as the creator is now known - intended Riddle School 5 to be the last of the series. It's a shame they'll never get made, but I'm glad he gave us one last chance to say 'farewell'.įurthermore he intended there to be FIVE riddle transfer games in a brand new series. Hello there! This is my first Wlkthourgh ever. I hope will be usefull even if the game is quite little easy.ġ) After the cutscene, open the VIOLET POWER BOX on the left and put the CARD you've already have in your inventory in and go backĢ) The open the big green CIRCUIT BOX and coonect the cables.
Play riddle school transfer 2 password#
To do so, click the UP ARROWS, from left to right:ģ) Look at the SCRAP OF PAPER on the right side of the room and tilt your head to your right to see the PASSWORD for the portal, which is: 4003 an go backĤ) Click on MONITOR and put the password in and at the end, click on the CHECK SIGN in the bottom right corner to confirm it. #Riddle school 7 transfer 2 walkthrough password In the next screen, you see the coordinates of RIDDLE ELEMENTARY written in green. What you have to do here is to put those same coordinates below for the PORTAL TARGET". So, for the "pLatitude", press the "++" button 4x to reach 24 and then the "+" 3x to reach 39.įor the "pLongitude" same thing but in negative. The "-" substract 6 and the "-" substract 5.

So, press the "-" button 12x and the "-" 1x. With all the coordinates correctly introduced, now you can press "ACTIVATE" to activate the portal. On the monitor will appear "TELEPORT WILL BE ACTIVE WHEN THE POWER IS ON" but since you've already give power to it solving the CABLE PUZZLE in point 2), when you go back, you'll se the portal functional.

#Riddle school 7 transfer 2 walkthrough password.
